RHINO network camera Manual de usuario Pagina 11

  • Descarga
  • Añadir a mis manuales
  • Imprimir
  • Pagina
    / 35
  • Tabla de contenidos
  • MARCADORES
  • Valorado. / 5. Basado en revisión del cliente
Vista de pagina 10
7
No Alias equivalent [Rhino: Patch]
Surfaces > Multi-Surface Blend > Prole Blend [Rhino: no equivalent]
Creates one or many transitional surface(s) between multiple continuous
surface boundaries, by specifying any number of cross-sections (prole curves)
between the primary surfaces.
This tool is similar to Freeform Blend but allows the selection of one or more
prole curves to control the transitions.
Surfaces > Tube Surface [Rhino: Pipe]
Creates a tube using free curves as a path. These tube surfaces can have a
variable radius.
Surfaces > Curve Network [Rhino: NetworkSrf]
Curve networks let you build surfaces very quickly from a network of
intersecting curves.
Builds a network of surfaces from a network of curves. This is good for building
quick conceptual models, or models that can be rened later if needed.
Surfaces > Rolled Edge > Tubular Offset [Rhino: no equivalent]
Create a tube and intersect the tube with input surfaces to generate offset
curves.
Generates tubular surfaces from Curves On Surfaces, isoparms, or surface
edges. This is very useful to mark parting lines in visual models.
Surfaces > Draft Surfaces > Draft/Flange [Rhino: ExtrudeCrvTaper]
Creates ruled surfaces by pulling a surface from a curve or surface
curve in a given direction, or by pulling a surface curve at an angle
to the surface normal. This tool generates draft surfaces from
curves or surfaces edges with a given angle based on the XYZ axis
or a given vector; or ange surfaces from surface edges based on
the surface normal.
Surfaces > Multi-Surface Blend > Freeform Blend [Rhino: Blend Surface]
Creates a transitional surface based on two input contact lines.
Surfaces > Round [Rhino: Fillet Edge and Variable Radius Fillet Surface]
Creates constant or variable rounded surfaces along any number of pairs of
edges, with different corner handling options. Initial surfaces must intersect
before using Round.
Vista de pagina 10
1 2 ... 6 7 8 9 10 11 12 13 14 15 16 ... 34 35

Comentarios a estos manuales

Sin comentarios