Maxwell Material editor in more detail (MXED):
Stackablelayers–Methods&considerations
Newadditions–ThinSSS,IDmatte,ND&Kfunction
Examples–Usingthenewwizards,metals,carpaints,texturesandweightmaps
Maxwell Render 2.5 in use – Applying the basics:
Principles of using Fire in Maxwell Studio (Exercise A):
ExerciseA–ModifyingtheSimballsceneinrealtime:-
Gettingstarted-PreparingtheSimballscene
StaringFire–Runningtheinteractiveviewport
ModifyingMXSTfunctionstoaectrealtimedisplay–whatcanbedone
Navigating–UpdatingcamerasacrossFireandopen-glviewports
Savingimages–Modifyingqualitysettings&outputofimageles.
Maxwell Render 2.5 in use – Applying the basics:
Principlesofthinsub-surfacescatteringinMaxwellmaterialeditor(ExerciseB):-
ExerciseB–Creatingaleaflexture:-
sGettingstarted–Applyingthebasics–Texturesetupandloadingtochannels
Settingthethickness–testingusingtheLeafpreviewscene
Importanceofasymmetryandtransmittance
Applyingthisknowledgetoothermaterialtypes–Lampshades,skinetc
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